What Battle Royale Professionals Want From Red Dead Redemption 2’s Battle Royale


If you are someone who has been active in the gaming world for the past entire year or so, it is safe to say that you are familiar with all the market that Playerunknown’s Battlegrounds and Fortnite has amassed. Released as open world games with 100 players, both games follow a battle royale format in which the last man standing is the one that takes the win.

Although the format might remind you of some old Korean movie, and some remakes like Condemned Featuring Stone Cold Steve Austin, one cannot deny that playing against 100 players is something that gives you a big adrenaline rush.

With more and more publishers introducing some form battle royale in their games, we are only left wondering what Rockstar would do in the upcoming Red Dead Redemption 2. Considering how they have already introduced it in GTA V.

We decided to ask some of the PUBG and Fortnite veterans would they would want in the battle royale mode that would possibly make its way in the Red Dead Redemption 2.

Authentic Wild West

While PUBG and Fortnite are entirely different games with a lot of differences in how the theme is; it is safe to say that fans of the battle royale formula and RDR are looking for something different. One of the most common requests we have seen so far is the fact that most of the fans are looking for an authentic wild west and we agree with that, because it would feel a lot more coherent, and properly fleshed out.

Sure, the developers can think of an alternate as far as the blue zone is concerned, but other than that, everything should be as authentic as possible.

Keeping The Action Confined

While the maps in PUBG and Fortnite are amazing, one of the biggest drawback is that the 100 player limit means that you might not run into any player for some time, especially during the middle dry spell. The one way to tackle this is either making the map smaller, and letting the player count remain the same, or making both the map and player count smaller. This will mean that the action is confined within the bounds. Another way is to increase the player count.

Emphasizing The Horses

Obviously, if it is a battle royale game, then it is a must that players would need to move from one place to another, many players have said that it would be great if the developers focus on making the horses better; this means that players should be able to use their horses as a weapon, and allow for tighter gunplay while being the horsebacks. I know this sounds too cool to be true, but we have already seen in games like The Witcher, as well as The Phantom Pain that horses can be made really good if the mechanics are done right. So, that’s one more thing we’re hoping for.

Does Lara Croft Really Need to Suffer More


There is no way to deny that the Tomb Raider reboot in 2013 was one of the best revival of the series that the gaming industry has seen. The reboot showed a young Lara Croft on her journey, completely unaware of what she will become down the road; for many gamers, it was an exhilarating journey into the wild, and the game actually amassed an amazing critical reception. With the release of Rise of the Tomb Raider – a sequel, Lara Croft had become the ultimate apex predator as some would say, but there was one thing that was still the same in her life – her suffering.

Square Enix recently released the CGI trailer of Shadow of the Tomb Raider; the third installment in the series, and while the trailer has received both positive and negative feedbacks, the one thing that we still see in the game is Lara’s suffering. Sure, she has gone through a lot, and you would also imagine that she’s not the merciless killing machine anyone would become after killing waves of highly trained assassins, but right at the end of the trailer, Lara does kill someone, and as soon as she looks at the dagger she used, she drops it in shock.

This only goes to show that Lara is still going through the transformation; the question here is that does she really have to go through all that suffering again? This was just the trailer – but it does not end there. Based on demo we were given to play for an hour, we figured out that there are so many different ways through which Lara is going to suffer even more, however, this time, she is not only going to suffer physically, because that has become a staple of the series, but also emotionally.

This raises more questions though. What exactly is the developers trying to achieve here? Are they trying to show the diverse traumatic events Lara has gone through, or are they trying to show her evolution into a cold blooded killer? Sadly, the one-hour demo was not enough for us to determine that, but we do know that Lara has a handful of new skills, making her an even deadlier explorer than she was before, but at what expense? That is something that we were not able to find out.

As far as the synopsis is concerned, the Shadow of the Tomb Raider is mostly revolving around Lara trying to stop the Mayan apocalypse, however, you can already speculate that there is going to be a lot of killing of both Mayans, and some soldiers, because it would not be a Tomb Raider game without an evil organization trying to change the course of the history.

Shadow of the Tomb Raider comes out on September 14th, later this year, and will be available on Xbox One, PS4, as well PC. For more news on gaming, and Shadow of the Tomb Raider, keep visiting us again.